Try the Arena — compare models with your own prompts

Pick 2-3 models, type any prompt, and see them respond side-by-side in real time.

DeepSeek-first model research

AI Model Benchmarks: DeepSeek V4, OpenClaw Rankings, and Model Comparisons

This page summarizes public benchmark signals, cost context, and developer use cases for DeepSeek V4, GPT 5.4, Claude Sonnet 4.7, Gemini 3.1 Pro, Qwen, GLM, MiniMax, and Grok in server-rendered HTML. The interactive Arena, Showcase, and OpenClaw views remain available, but the core explanation, model table, and internal links do not depend on JavaScript execution.

Benchmark coverage is comparison and research context only. It does not mean a model has a purchasable Coding Plan. The pricing page only lists one-off official-connection Coding Plans when real stock exists; benchmark, arena, and model profile pages are not inventory or availability promises.

How to use this page

  • Showcase: compare coding, reasoning, math, and tool-use performance.
  • Arena: test two or three models side-by-side with your own prompt.
  • OpenClaw: review PinchBench rankings for agentic tool use and cost efficiency.
ModelProviderContextBest fitDetails
DeepSeek V4DeepSeek1MCoding · Long Context · Cost-EfficiencyModel profile
Claude Sonnet 4.7Anthropic1MCoding · Agentic · Long ContextModel profile
GPT 5.4OpenAI1MReasoning · Tool Calling · MultimodalModel profile
Gemini 3.1 ProGoogle2MReasoning · Multimodal · Long ContextModel profile
MiniMax M2.7MiniMax205KAgentic · Coding · Long Context · Cost-EfficiencyModel profile
Grok 4.2xAI256KReasoning · Real-Time Data · ScaleModel profile
Qwen 3.5Alibaba1MMultilingual · Reasoning · Open Source · Cost-EfficiencyModel profile
GLM 5Zhipu AI200KCoding · Agentic · Multilingual · Cost-EfficiencyModel profile

Neon Space Survival Game

coding7/7 modelsInteractive

Write a complete, playable 2D web game called 'Neon Space Survival' in a SINGLE file (HTML + inline CSS + JS). Game Mechanics & Visuals: Theme: A stunning Cyberpunk/Synthwave neon style with a dark background. Player: The user controls a glowing neon-blue spaceship using the Mouse (the ship strictly follows the mouse cursor). Clicking the left mouse button shoots neon-pink lasers upwards. Enemies: Glowing red asteroids constantly fall from the top of the screen at varying speeds. Juicy Effects (Crucial): When a laser hits an asteroid, it MUST shatter into dozens of glowing particle physics (tiny dots that scatter and fade out over gravity). Add a brief 'Screen Shake' effect to the canvas whenever the player is hit or a large asteroid explodes. UI: A sleek, glowing score counter at the top right. A 'Game Over' overlay with a 'Click to Restart' button when the player crashes. Strict Constraints: Everything MUST be in one single HTML file. Do NOT use any external images or assets. Draw the ship, lasers, and asteroids using HTML5 <canvas> basic shapes (lines, arcs). Ensure a smooth requestAnimationFrame loop and perfect bounding-box collision detection. Make it responsive (the canvas should resize to fit the browser window). Provide the full code without truncation.

DeepSeek V4

3,000 tokensSource

Claude 4.7

6,500 tokensSource

GPT 5.4

6,900 tokensSource

Gemini 3.1 Pro

8,800 tokensSource

Grok 4.2

2,500 tokensSource

Qwen 3.5

5,800 tokensSource

MiniMax 2.7

8,000 tokensSource